EVERY “Game Changer” Episode Ranked (Including Season 8)

Back in 2023, when I first tumbled down the Dropout rabbit hole, I watched a little show called “Game Changer” and immediately fell in love. This quirky show, where the premise changes every episode, instantly became one of my favourite series. I even excitedly ranked every episode up until Season 5 … but that list is now outdated. And my opinions have changed a fair bit.

I’m going to rank every “Game Changer” episode from the first eight seasons, based purely on my personal enjoyment of them. And I should mention that I’ll delve into SPOILERS for each episode, but I imagine you’ve watched them all already. The only way to begin is by beginning!

Before we begin, you can check out some of my related blog posts below:

Game Changer – Season 7 Episodes Ranked

“Game Changer” Season 8 – Every Episode Ranked

Every “Play It By Ear” Episode Ranked (+ My Favourite Song From Each)

Total Forgiveness – Punishments Ranked By Brutality

59 – The Everything Factory (2-5)

In eight full seasons of “Game Changer”, after countless creative episodes that were crafted with love and care, there’s only one episode that I’d outright call “Bad” … and that’s because I don’t know what they were thinking.

“The Everything Factory” involves the players constructing various things from an assembly line. Cool. I imagine it was fun to participate in, but how is the audience – the spectating, subscription fee-paying entity the episode was made for – supposed to enjoy it?

I for one could’ve done without watching someone else’s manual labour. A waste of everyone’s time.

58 – All Of Season 3

When the COVID pandemic hit, almost every TV show shut down for over a year. “Game Changer”, however, managed to find formats that worked over Zoom, and therefore Season 3 still got made despite the strenuous circumstances. I’ll always respect Sam Reich and the creative team for making content in such trying times.

As for the content itself … it’s all quite forgettable, sadly. They were heavily limited by what they could do, and as a result all of Season 3 blends together into mediocrity. In my first draft of this ranking I put all of these individual episodes almost back-to-back near the bottom of the list, so for the sake of brevity I’ve decided to just rank them all together.

The episodes weren’t all stinkers, however. Individual highlights like “Tell Us About Yourself”, “Secret Samta” and “The Substitute” provided entertainment against the odds. This was an era where Dropout almost went under, so if it wasn’t for Sam Reich’s dogged persistence we wouldn’t have the amazing episodes of later seasons.

57 – Sleeper Agents (2-3)

In “Sleeper Agents”, the cast approach members of the public to work out if they have an activation phrase.

A funny concept for a viral video. A weird one for a game show like “Game Changer”.

56 – Nom Nom Nom (1-5)

Sometimes I look back on Season 1 of “Game Changer” and laugh. They really didn’t have a big budget back then …

“Nom Nom Nom” is all about feeding a giant mouth the correct items. Like “The Everything Factory”, you have to wonder where the entertainment value is.

55 – Pencils Down (6-4)

I don’t mind that every now and again we get a “Game Changer” episode which is there purely to showcase the immense talents of its cast. I just don’t find live drawing to be that entertaining of a talent – even if the end products are impressive.

They try to add elements to “Pencils Down” to make it interesting, like the round with the kids, but I was yawning the whole time.

54 – Whodunnit (1-4)

“Whodunnit” plays out like a scripted comedy sketch, not a “Game Changer” episode. It ends up being one of the weirdest episodes this show ever made as a result.

The cast have to work out who “murdered” the victim based on real-life testimony and clues. The idea is fine, the twist works, but in hindsight this was utterly bizarre.

53 – Secret Samta 3 (4-4)

It’s worth noting that every episode in this “Okay” tier and above is fine. Decent, passable entertainment. Even though “Secret Samta 3” felt derivative of the Season 3 editions, and the episode itself lacked grandeur, I still had a fun time with it.

Having the players actually there made the present-giving a funnier endeavour, but the premise feels a bit flat to begin with.

52 – Like My Coffee 2 (5-3)

As you’ll find out later in this list, “Like My Coffee” is one of my favourite, most underrated episodes of “Game Changer”. The sequel, however, was a let-down by comparison.

A big part of why I liked the original was Mike Trapp’s wit, so his absence is felt. I liked the segment where Grant’s mum got involved, but otherwise the magic was lost between installments.

51 – Filmed Before A Live Studio Audience (4-6)

The premise of “Filmed Before A Live Studio Audience” is sound (pun intended). The cast are pushed towards the correct action to take via audio cues, in a sort of “hotter, colder” game.

The cast have good chemistry and give it their all, but this is the type of “Game Changer” episode that seemed more fun to play than to watch.

50 – Fool’s Gold (7-8)

I watched “Fool’s Gold” on the day it released, and one of its quirks was that, at the time of filming and airing, the cast didn’t know who had won. That anticlimactic ending docked it a point or two.

The cast were tasked with funding the “next viral video”, so other Dropout cast members came in to pitch their ideas and make them reality – the winner being the one who accrued the most total views after a few weeks. Some of the viral videos were fun, others were boring. That’s the nature of these kinds of experiments.

49 – Kangaroo Court (8-4)

I loved the premise of “Kangaroo Court”. Having three contestants compete in a game and then convince a jury of their peers that they actually won is a really funny idea – and it helped that Vic and Brennan, two of the funniest and most argumentative Dropout cast members, were competing.

This episode had two major issues – the first is that the prompts themselves were too tame. The second, and this will be a very hot take, is that I don’t like the vibe Aabria brings to this or any project (both for Dropout and whenever I’ve dipped my toes into Critical Role). She always comes across as a sickly-sweet bully who forces everyone to like her … a bit like Dahlia Hawthorne, for any “Ace Attorney” fans out there.

48 – The Newlyweb Game (6-2)

A simple, harmless episode. Some real-life couples see how well they know each other. It’s fine.

47 – Game of Prizes (1-3)

An early example of “Game Changer” not giving enough depth to a game.

“Game of Prizes” is a simple game where players bid on prizes – the catch being they don’t know if the prize is real or not. I can’t help but feel that later seasons would’ve taken that premise and tripled it somehow.

46 – I Spy (8-9)

The art department did an incredible job with “I Spy”, but my praise ends there.

This is a rudimentary game of “spot the abnormality” but with Spies (traitors) in the mix, although the abnormalities were admittedly fun at points. There were just too many roles to keep track of – the Spies by themselves would’ve been enough.

45 – Last Talent Standing (8-10)

It’s been a few weeks since I watched the divisive Season 8 finale, and now that the dust has settled I can confidently say “Last Talent Standing” is the weakest post-COVID finale.

This is a case of quantity of quality, where 90% of the “talents” were just comedians floundering to do something vaguely funny. There was the odd gem here or there (like Zach’s “Little Mermaid” parody), and the guest judges added their humour to the mix, but the majority of this episode was aimless, inconsistent entertainment.

Season 8 had many episodes that were over-designed and over-populated in my opinion. Hopefully the “Game Changer” creative team listens to fan feedback and takes things down a notch in future seasons.

44 – Lie Detector (1-1)

Watching the pilot episode again feels like digging up a time capsule. This was such a different era, both for “Game Changer” as a show and Dropout as a company, and the vibe is very laid-back and hardly competitive.

“Lie Detector” is an episode with a simple twist – the players have to answer embarrassing questions truthfully, but it turns out their significant others are operating the titular lie detector. A fun, neat and tidy episode that works in a vacuum.

43 – Earwigs (8-7)

It’s shocking that the show took until Season 8 to do an “information sent via earpiece – but traitors don’t hear it!” episode, but “Earwigs” was a fun execution of that.

This large cast play off each other well in a series of party games. Bonus points for the Alex Horne narration.

42 – A Sponsored Episode (2-4)

“Sell me this pen” is a nauseating advertising phrase I’ve heard far too often, so I’m glad “A Sponsored Episode” parodied that ridiculous kind of culture.

Trapp, Grant and Rekha are all on top-form in this. The only issue is that I can’t remember where Sam grew up …

41 – One and Done (7-6)

Fun fact – it took until this spot to finally hit a Season 7 episode. That season is just too GOATed, and will likely never be topped.

The “worst” of the season is probably “One and Done”, an episode where contestants have one attempt at completing mildly difficult tasks. Boring on paper, but the humour and the backup dancers sell it.

40 – Don’t Cry (4-7)

I don’t know why, but I really like it when an episode is built around one Dropout cast member in particular. It makes the show feel much more personal and human.

At first “Don’t Cry” feels like a run-of-the-mill, albeit bizarre, installment of “Game Changer” … but it becomes very touching very quickly. I don’t know anything about Jess Ross but now I wish the world for her!

39 – Karaoke Night (5-2)

BRING BACK “PLAY IT BY EAR”! THE PEOPLE YEARN FOR “PLAY IT BY EAR”!

“Karaoke Night” is a fun episode where talented people improvise songs in the style of famous artists. Some songs were forgettable, some slapped.

38 – Outvoted (7-10)

One thing that bugs me about “Outvoted”, especially in hindsight, is the prize. The winner of the episode got to “Be Dropout’s president for a year” … but I don’t think anything happened in the year since this episode aired? I must’ve missed something.

Still, the episode itself was a fun finale to Season 7. The players had to win the vote of the live audience, and lots of the arguments and segments were fun – the Robert Reich cameo in particular was a highlight of the season.

37 – The Bachelor (5-7/8)

I didn’t think a two-parter about Grant finding love would be particularly entertaining, so I was pleasantly surprised by “The Bachelor”.

The contestants all brought their quirky personalities to the mix, and the various rounds and prompts kept things engaging.

36 – Night Shift (8-3)

“Night Shift” is an infinitely better version of “The Everything Factory”. The contestants have to perform a bunch of manual tasks, but there’s actually a game behind it this time.

The night crew messing up the day crew’s progress was infuriating at times and hilarious at others, and the prompts – like “Don’t acknowledge Ron Perlman” – were really well done.

35 – Ratfish (6-8/9)

“Ratfish” was almost amazing. The cast fire on all cylinders, and the premise of the Dropout comedians having to sus each others’ characters out was more fun than I expected. Zac Oyama’s Granma Sweetie in particular was the MVP for sure.

… But the major problem with this episode was Eric Wareheim as the titular Ratfish. His humour didn’t gel with the others at all, and he couldn’t be bothered to turn up for the big reveal ending.

I haven’t heard any behind-the-scenes reports from the set, but this reeked of a last-minute change. My guess is that Wareheim was frustrated by his lack of funny jokes (or was a diva in general) and decided to bail. Such a shame.

34 – Earnest-est (7-3)

There’s a fundamental flaw with “Earnest-est” that stops it from reaching my “Great” tier – the premise is that the comedians aren’t supposed to be funny. On paper this sounds like comedic suicide, and it does lead to stretches of the episode that are almost without humour.

Luckily, the cast delivered despite the tough premise. This is a case of the prompts saving the episode – the various gags, like the Joker auditions and the group dance, turned this from a potential trainwreck into an unexpected delight.

33 – Deja Vu (6-6)

Over half the episodes of “Game Changer” are “Great”, which is quite a feat. I’m serious when I say this is one of the best shows of the last decade!

“Deja Vu” is a “Groundhog Day” nightmare where players have to endure the same prompts again and again, learning how to best approach them for the next “run”. Like a roguelike, now that I think about it.

This episode ran the risk of being repetitive, but the humorous prompts and the cast’s engagement made all of the repeats worthwhile.

32 – A Game Most Changed (5-5)

The game and points are completely irrelevant in “A Game Most Changed” – this is just a talented cast being allowed to shine.

Everyone is at the top of their game here, and I was astounded by how they weaved jokes and prompts naturally into their Shakespearian dialogue.

31 – Who Wants to Be Jacob Wysocki? (7-9)

If you’re not a Jacob Wysocki fan, then “Who Wants to Be Jacob Wysocki?” won’t be for you. It’s a sponsored episode with the singular goal of giving Jacob as much money as possible.

I, however, loved it. He’s one of my favourite Dropout performers, so I was glad to see him getting some recognition as well as financial stability. On top of that, the “Who Wants to Be a Millionaire?” parody questions and lifelines worked really well.

30 – As A Cucumber (5-6)

As the budgets for “Game Changer” have increased, so too have the ridiculous ordeals the cast have been put through.

Hooking up your employees to heartrate monitors and then freaking them out is nasty work, Sam Reich. But hey – it makes for compelling television.

29 – The Drinking Game (7-5)

“The Drinking Game” is an episode that retroactively becomes Great. At first it’s a fairly simple game where a “secret sober” is trying to blend in with a bunch of drunks, but the final twist recontextualizes everything.

The reveal that everyone was sober is both shocking and makes a whole lot of sense in hindsight. There are no winners this time – merely Sam Reich pranking his contestants in a hilarious way.

28 – What’s the Catch (8-8)

Pretty much every “Game Changer” episode has some sort of catch, so I’m glad they finally made an episode all about them.

“What’s the Catch” relies heavily on the close-knit friendship between the main trio, and it pays off in spades. Some punishments and prizes are better than others, of course, but the highs – like Kimia’s dad’s acting reel – were amazing.

At the time of writing we don’t have any Season 9 news, but this is the episode that I hope returns in some shape or form. The dastardly possibilities could be endless

27 – Race to the Bottom (4-8)

“Game Changer” is, at its core, a show about Dropout cast members degrading themselves for money. See “Total Forgiveness” for another example show. It makes sense, therefore, for “Race to the Bottom” to be a natural evolution of this humiliation.

It runs similarly to the first episode “Do I Hear $1?”, but with some adjustments like Katie as an anti-unionizing scalper. Speaking of that original episode …

26 – Do I Hear $1? (2-2)

Both episodes are of similar quality in my mind, so I gave the edge to “Do I Hear $1?” for being the original execution of the premise.

The cast are offered various (oftentimes either disgusting or self-degrading) challenges, and they bid their points to Sam to decide who does them. It was really funny to see them undercut one another, and the ending where they unionized was the perfect finale.

25 – Second Place (6-1)

Brennan is famously competitive. Freakishly so. And how do you punish a guy for always trying his best? Force him to try his second-best instead.

“Second Place” is part Brennan torture and part ingenious premise. The requirement to not win kept the competitors on their toes.

24 – You-lympics (7-2)

Another of the “let’s punish Brennan for always trying his best” episodes … except “You-lympics” is even more punishing than “Second Place” ever was.

Having the competitors compete against their own scores was an inspired choice, but the mid-point twist that they would have to do it all over again left me in stitches.

23 – Name a Number (5-4)

The Becca-Izzy-Erika cast was one of the most powerful (and unhinged) combos in “Game Changer”, and my favourite episode of theirs is “Name a Number”.

As the title suggests, the cast have to bid higher and higher numbers … the catch being that they don’t know what they’re bidding for. A great, unpredictable romp that should return in some form.

22 – Sam Says (4-1)

“Game Changer” is a show built for episodes like “Sam Says”. It allows the writing team to come up with dastardly, intelligent prompts to either catch the cast out or straight-up mentally torture them.

The first installment is my least favourite of the three (mainly because the sequels kept ramping up the stakes), but Lou, Izzy and Brennan are all hilarious. The more unorthodox prompts like “Say something we’ll have to bleep” or “Propose a visual effect” ended up being the highlights.

21 – Don’t Wake Standards & Practices (8-1)

Season 8 opened with a banger. “Don’t Wake Standards & Practices” is an episode that never plays it safe, which is what ended up being its greatest strength.

Jeremy, Ally and Lou are tasked with pushing the boundaries of what Dropout could legally air. The episode waltzes on a knife’s edge across its runtime, and I was shocked by how far some of these prompts and jokes went. Good on Dropout for having the balls to air it!

20 – Sam Says 2 (5-1)

Either the original cast refused to return for the humiliation ritual that is “Sam Says”, or Sam wanted to subject a new, oblivious cast to his psychological horrors. Hilarious either way.

“Sam Says 2” is a worthy sequel that takes the sadism up a notch.

19 – Bingo (6-5)

For the vast majority of “Bingo”, the episode was cruising at a solid 7/10. The meta-game of a second cast trying to get the main cast to say or do certain things for their bingo cards added a fun tension to every prompt.

Where this episode becomes electric, however, is its ending. A third cast of meta-meta-gamers is revealed, and when this information is unveiled the entire room goes into meltdown. It’s a glorious, intensely memorable finale to an episode.

18 – Survivor (4-9/10)

“Game Changer” took a lot of care not to parody pre-existing game shows at first, but come the Season 4 finale they finally said “screw it”.

“Survivor” runs similarly to the real-life show, with the cast performing tasks and then voting each other out. This was one of the first times the show committed to a large cast – something it would go on to do in later seasons, for better or worse.

17 – Battle Royale (5-10/11/12/13)

A bigger, slightly better version of “Survivor”. “Battle Royale” sees a bigger cast taking on more challenges across even more episodes – what’s not to love?

The individual challenges were perhaps not as interesting as they were in “Survivor”, but there were lots of great moments between the cast that helped elevate this to a finale-level experience.

16 – Count the Rice (8-5)

I was somewhat critical of “Count the Rice” when I initially ranked Season 8’s episodes, but I have to give it some major credit – it’s one of the most unique and innovative “Game Changer” episodes of all time.

The episode is, in fact, not about counting rice. That’s merely a ruse to distract the players at first – the real goal is to lose every game and find the key phrase at the bottom of the ladder, then win all the games and reach the rice-counting stage again.

The game design in this is exceptional, and the individual rooms like the spot the differences or the Grant nightmare were incredible.

15 – Make Some Noise (1-2)

To put it into context, the next highest-rated Season 1 episode – “Lie Detector” – is ranked 44th. In other words, “Make Some Noise” is the clear highlight of the show’s pilot season.

The Noise Boys assemble for the first time, and immediately you can tell they’d excel in any sound-based premise. Whether that’s an insult or not to these three fully-grown men is up to you.

The first half of the episode is perhaps weak in hindsight (as it’s just very specific, one syllable noises), but the more extravagant prompts later in the episode would come to define what this series is all about.

14 – Round 4 (2-1)

“Round 4” took the groundwork laid by “Make Some Noise” and ran with it.

The prompts started to get much more creative, and this was also the start of the multiplayer rounds. In fact, I’d argue that you can trace the source of the “Make Some Noise” spinoff to this episode rather than the original.

13 – Noise Boys (4-3)

I reckon “Noise Boys” is a case of a trilogy getting better as it went on (ignoring Season 3’s “The Substitute”). There’s not much in it, but this felt like the fully-realised version of the premise.

Lots of my favourite Noise Boys bits, like “A video call with shitty wifi” and “A defendant foolishly interrupts his lawyer’s closing remarks”, are in this episode. This is exactly the kind of vibe that got spun off into “Make Some Noise”.

This is a separate, pedantic issue, but I think the names of 2-1 and 4-3 were wrong. The second outing should’ve been “Noise Boys” to give them their title, and this episode – which was actually the fourth in the series, because there was a third installment during Season 3 – should’ve been “Round 4”. But I’m not mad about it or anything.

12 – Rulette 2 (8-2)

The Game-Samer everyone demanded after Season 7, and luckily Season 8’s “Rulette 2” was another banger.

Josh and Demi are great new players, and Anna is always a star in the chaos. The prompts were all amazing, Josh Reuben had a hilariously tough time, and I wouldn’t be mad if they spin this off into its own show.

11 – Yes or No (2-6)

There have been a few “Game Changer” episodes over the seasons with the express goal of either annoying or outright torturing Brennan in particular, but no episode does this as simply and effectively as Season 2’s “Yes or No”.

The longer the game goes on, and the more apparent it becomes that Brennan is being toyed with, the more entertaining it gets. That ending monologue has become the stuff of legend.

10 – Beat the Buzzer (6-7)

What a fantastic premise. “Beat the Buzzer” is a simple trivia game at its core, with one important catch – the buzzers themselves are challenging to find or obtain.

The creativity is off the charts for this one – there were so many imaginative ways for players to buzz in. And it was always funny whenever they buzzed in and forgot what the question was to begin with.

9 – Like My Coffee (4-2)

“Like My Coffee” isn’t an episode most “Game Changer” fans point to when discussing this show’s highlights, but I’ve always found it to be an uproarious romp.

Here you have three comedians at the top of their raunchy game – Trapp provides the wit, Jess provides the innocent crass, and Grant … well, Grant goes for gasps rather than guffaws.

I guess I’m just a sucker for a terrible pick-up line.

8 – Crowd Control (7-4)

Fun fact – a spinoff series for “Crowd Control” was greenlit before this episode even came out. The producers instantly knew they had a gem on their hands.

Crowd work (when done well) is always one of my favourite comedic styles because I favour the improvisational, off-the-cuff vibe of it. This episode takes that premise and turns it up to eleven.

The comedians have to dance around some tough topics in the crowd, including some genuinely troubling “Red Flags”. What could’ve been an awkward episode ended up being a riot.

7 – Noise Some Makes (8-6)

“Noise Some Makes” is just “Make Some Noise” with extra, gamified steps. It has no right to work as well as it does.

I love the charades-esque approach they took, and every round upped the ante nicely. The part where Josh (and the other Noise Boys) broke down laughing in the phone booth may be the hardest I’ve laughed at anything all year.

6 – Sam Says 3 (6-3)

The first two “Sams Says” episodes were fun romps, but “Sam Says 3” is on another level entirely – so much so that I don’t think they can ever return to this format because it can never be topped.

This has three of my favourite “Game Changer” moments ever – the “body” dropping from the rafters, the memory exercise / dedication, and the deceptive party bus. You could sense the utter devastation on Vic’s, Lou’s and Jacob’s faces every time they were caught out. To make matters worse, they weren’t even allowed to swear … but their workarounds were even funnier.

Their suffering made for incredible entertainment! Hey, that could be the “Game Changer” tagline …

5 – Escape the Greenroom (5-9)

Let’s not beat around the bush – “Game Changer” can be a psychological horror show at times. Sam Reich puts his contestants through a series of social experiments, and I often wonder if the cast ever get traumatized or made paranoid from the dastardly things Sam concocts.

As the title “Escape the Greenroom” suggests, Sam locks his contestants in the Greenroom and forces them to find their way out in an escape room format. It’s been reported that Dropout cast members now fear getting roped into an unsolicited game whenever they clock in for work. Good work, Sam!

You’d think this would come under the “more fun to play than watch” category, but something about seeing these three comedians quickly lose their minds was electrifying. You can also see Brennan’s personal vendetta against Sam – his revenge plot that would come to fruition at the end of Season 7 – start to form during this episode …

4 – Rulette (7-7)

An innovative party game so fun and intuitive that I even played it with my family last Christmas!

The aim of “Rulette” is simple – the cast spin a wheel, pick up various rules and then abide by those rules while completing prompts.

Where this episode shines is the backstabbing, funnily enough. Any time a player ratted on another I was in stitches, and by the end of the episode – with the abundance of rules in place – it was a glorious chaos that I didn’t want to end.

3 – Samalamadingdong (7-11)

“Samalamadingdong” came as a complete surprise. Season 7 had already aired its official finale “Outvoted”, and it seemed that Sam Reich would never get his long-overdue comeuppance as the sadistic game master. Enter Brennan Lee Mulligan to set the record straight.

This episode is both a love letter to “Game Changer” as a whole and a personalized dig at Sam’s philosophy. Brennan was always punished for trying his best, so here he created a series of fair games that Sam could only solve by giving it his all.

The Dropout cast cameos are great, every minigame is excellent, and the ending put an end to one of the great game show feuds. Maybe. We’ll see.

2 – One Year Later (7-1)

Only on a show like “Game Changer”, where the cast have complete creative freedom and the network has certainty of season renewal, could an episode like “One Year Later” be possible. That’s why it’s such a magical experience – the kind you’d never get elsewhere.

There’s not a single dull moment throughout. Whether it was the answering message, the magic trick or the SoundCloud accounts, Vic, Lou and Jacob accomplished so much in a single year. They achieved more in a year than I’ve done in my whole life!

The icing on the cake was the ending. It was a full-circle moment for the cast of “Sam Says 3” to get their revenge on Sam, and the way they banded together was surprisingly heartwarming.

As episode premises and executions go, “One Year Later” may never be topped. There is one other episode, however, that won my heart …

1 – The Official Cast Recording (4-5)

Like many modern Dropout fans, “Game Changer” was the show that encouraged me to buy a subscription. If I had to trace my love of this platform and show to one particular moment, however, it would be when I stumbled across “Welcome to Mountport” – a seemingly improvised opening song to a musical. My mind was blown.

Zach, Jess and Zeke (and Scott on keys, of course) give one of the most professional, mind-boggling performances I’ve ever seen. Not only do they juggle the musical theatre improvisation, making up catchy songs and lyrics on the fly, but the story ends up working too. It’s a genuine miracle.

I’ve since gone on to watch every “Play It By Ear” episode, and the magic only continues there. It’s such a shame that they only ever made two seasons. Either way, episodes like “The Official Cast Recording” are what “Game Changer” are all about – it’s impressive, it’s entertaining and it confirms that Dropout are one of the best media companies working today.

Aaaaand that’s my list! You can check out some of my latest blog posts below:

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